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    The Hobbit: The Battle of the Five Armies: Chronicles: Art Design: Art Design - 图书

    2014
    导演:Daniel Falconer
    The Hobbit: The Battle of the Five Armies: Chronicles: Art Design: Art Design
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    The Hobbit: The Battle of the Five Armies Chronicles: Art Design - 图书

    2014
    导演:Weta
    The Hobbit: The Battle of the Five Armies Chronicles: Art Design
    搜索《The Hobbit: The Battle of the Five Armies Chronicles: Art Design》
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    The Hobbit: The Desolation Of Smaug: Chronicles: Art Design: The Hobbit:The Desolation of Smaug - 图书

    2013
    导演:Daniel Falconer
    The ultimate celebration of the second Hobbit movie reveals the full creative vision of the art and design teams with more than 1,000 exclusive images and photos, including designs and concepts that never made it to the big screen. The Hobbit: The Desolation of Smaug Chronicles – Art & Design explores and celebrates the creative vision of the second film in Academy Award-winnin...(展开全部)
    The Hobbit: The Desolation Of Smaug: Chronicles: Art Design: The Hobbit:The Desolation of Smaug
    搜索《The Hobbit: The Desolation Of Smaug: Chronicles: Art Design: The Hobbit:The Desolation of Smaug》
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    Python:Master the Art of Design Patterns - 图书

    2016计算机·编程设计
    导演:Dusty Phillips Chetan Giridhar Sakis Kasampalis
    If you have basic Python skills and wish to learn in depth how to correctly apply appropriate design patterns, this course is tailor made for you.
    Python:Master the Art of Design Patterns
    搜索《Python:Master the Art of Design Patterns》
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    The Fundamentals of Sonic art Sound design - 图书

    2007
    导演:Tony Gibbs
    此书探索了声音艺术的世界,包括研究其历史与发展过程,通过考查知名艺术家的作品和言论以及时下广泛以“声音艺术”为主题的实践活动,来探知当前这些充满多样性的艺术流派的状态。书中也讨论了对科技的运用以及它们对艺术创作的冲击。另外,声音艺术与声音设计基础 还涉及到了在声音记录、表演、装置和展览方面一些激进的新方法,并且探访了声音艺术家和声音设计师们的世界。
    The Fundamentals of Sonic art Sound design
    搜索《The Fundamentals of Sonic art Sound design》
    图书

    Python:Master the Art of Design Patterns - 图书

    2016计算机·编程设计
    导演:Dusty Phillips Chetan Giridhar Sakis Kasampalis
    If you have basic Python skills and wish to learn in depth how to correctly apply appropriate design patterns, this course is tailor made for you.
    Python:Master the Art of Design Patterns
    搜索《Python:Master the Art of Design Patterns》
    图书

    The Desolation of Smaug Chronicle: Art and Design - 图书

    2013
    导演:Weta
    The Desolation of Smaug Chronicle: Art and Design
    搜索《The Desolation of Smaug Chronicle: Art and Design》
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    SOA实践: The Art of Distributed System Design - 图书

    2008
    导演:Nicolai M. Josuttis
    本书将面向服务的架构(SOA)作为一门具体的学科而并非一堆充满希望的云图进行了展示。基于作者在一个大公司实施一套SOA的第一手经验,《SOA实践》解释了SOA怎样才能简化大型应用程序的开发和维护。无论你的项目是涉及一大套基于网络服务的构件,还是要将历史遗存的应用与现代商业流程进行整合,这本书都清楚地阐释了SOA将如何与你的要求相匹配。 SOA作为一个远景已经存在了很多年。本书通过讲解在实践中实现和运行SOA碰到的问题,把SOA的远景落到了实处。在定义了SOA的各个方面、检验了典型的使用模式以及探讨了松耦合是如何有助于构建更强的应用程序之后,《SOA实践》呈现了一个框架来帮助你决定何时及如何运用SOA的优势。通过本书你将: 精确地专注于实际的技术和部署,而不仅仅是各项SOA标准的图示在匆忙应用SOA之前,查看商业中的问题来决定哪一个问题适合使用SOA方...(展开全部)
    SOA实践: The Art of Distributed System Design
    搜索《SOA实践: The Art of Distributed System Design》
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    The Art of Game Design: A Book of Lenses - 图书

    2014
    导演:Jesse Schell
    Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathe...(展开全部)
    The Art of Game Design: A Book of Lenses
    搜索《The Art of Game Design: A Book of Lenses》
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    The Art of Game Design: A Book of Lenses - 图书

    导演:Jesse Schell
    本书作者Jesse Schell是美国卡内基-梅隆大学娱乐科技中心教授、Schell游戏公司CEO,曾撰写《The Art of Game Design》一书。在来到卡内基-梅隆大学大学前,他是迪斯尼虚拟现实工作室创意总监。2004年,他被《MIT Technology Review》评为世界100名顶尖青年创新者。Jesse Schell曾任国际游戏开发者协会主席,并曾获得迪斯尼在线游戏优秀设计师奖。本书第一版曾获游戏开发者前线奖。
    The Art of Game Design: A Book of Lenses
    搜索《The Art of Game Design: A Book of Lenses》
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